﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameServer.Networking.Packets
{
    class PACKET_UPDATE_PREMIUM : Packet    
    {
        public PACKET_UPDATE_PREMIUM(int PremiumID, int PremiumTime)
        {
            newPacket(24532);
            addBlock("PREMIUM");
            addBlock(PremiumID);
            addBlock(PremiumTime);
        }
    }
}
